LARP (Live Action Roleplay) #GEOTL25

CASTLE QUESTS - Play at your own pace. Self-guided quests with NPC interactions and updates.

This is great for those that are interested in quests and roleplaying, but are interested in playing as they go, rather than the fully immersive LARP experience.  Start  the Castle Quest lines in the Castle (Dining Hall). 

LARP - Join an immersive unfolding story... This year we travel to the Northern Kingdom, the home of the Dragonborn!

Loosely based on an unpublished book by GEOTL founder, Ken Yentzer. 

Led by a team of GM’s and including interactive NPC’s for an immersive adventure! 

Enjoy feasting by the King and Queen’s invitation in the Castle (Dining Hall). 

Download LARP Form by clicking here!  Please submit your character information to LARP@GreatEscapeAdventures.net – we will work with you to create a new character or use one of your own! More details to come!

 

Our adventure begins here…

Alas, the red arrow has been found and peace has been restored to the Kingdom of Gonzaie.  The King and Queen of the Northern Kingdom of Dragonia have received word that while they were away searching for the red arrow, that a usupring force has been stirring back home.  Peace must once again be restored.  You have been invited by the King and Queen and their council of advisors to help with a grand adventure of utmost importance in their homeland!  We must move quickly and return from our travels and quests in the Kingdom of Gonzaie to the Northern Kingdom and meet up with other courageous travelers at the “Dragon’s Light Inn”.  It is here that our quests to restore peace will begin…

Your fantasy adventure continues year-over-year with the same or different characters!  Please send player and character information, along with any questions, to LARP@GreatEscapeAdventures.net at your earliest convenience.  Thank you!

Our Vision for LARP

We want to create an immersive fantasy medieval culture for all ages.  A realm where roleplaying is welcome at whatever level of immersion you may enjoy, camp and lake activities such as archery, axe throwing, boating, climbing wall, Castle Quests, a merchant sector (vendors), a board game convention in full swing, and a general understanding that we will see “villagers” strolling through camp…

While the details may change each year, we keep the general “fantasy medieval” theme the same so that folks can plan ahead, invest in tents, thematic decorations, acquire roleplaying gear, and develop year over year as may be desired.

Our LARP Leadership

Please join us in celebrating Sir Pat as a Knight of the Round Table, and the lead GM for GEOTL’s LARP team.  Sir Pat has been building a collaborative LARP team and serving GEOTL’s LARP community in the areas of planning, story-writing, and creating LARP adventures within the world of the Kingdom of Gonzaie.

Serving by Sir Pat’s side are Lady Meaghan, Ellie, and Sir Stephen (former LARP leader).  Sir Stephen and Lady Meaghan led us in dance in past years and enjoy immersive LARPing.  Sir Pat brings with him a desire for creative LARP interactions that transcend battles and what may be seen as “typical LARP”.

If you would like to help, please let us know so that we can write you into the story line.  For example, perhaps you are interested in participating as an NPC (non-player character) or helping to plan an adventure or quest.  We look forward to building together the unfolding storyline in the Kingdom of Gonzaie!

We would love to know your thoughts and questions so that we can better plan ahead.  Please e-mail us at LARP@GreatEscapeAdventures.net.

2025 LARP SCHEDULE

Day 1 – Wednesday

9:00 – 10:00am – Breakfast Feast (Castle – Dining Hall)

10:00 – 12:30pm – Registration and Sign-in

12:30 – 1:30pm – Lunch Feast (Castle – Dining Hall)

1:30 – 2:00pm – Introduction To LARP and Safety

2:00 – 3:00pm – Character Creation

3:00 – 4:00pm – Props and Costumes

4:00 – 6:00pm – Welcome to the Adventure

6:00 – 7:00pm – Dinner Feast (Castle – Dining Hall)

8:00pm – Mage Guild Introduction, Spy Guild Introduction, Knight Guild Introduction, Wine Tasting, LARP Campfire.

Day 2 – Thursday

9:00 – 10:00am – Breakfast Feast (Castle – Dining Hall)

10:00 – 11:00am – Morning Lesson – Ancient Artifacts

11:00 – 12:30pm – Ancient Artifact Quest, Archeology Quest, Opposing Forces Start

12:30 – 1:30pm – Lunch Feast (Castle – Dining Hall)

1:30 – 2:00pm – A Dangerous Proposition starts, Opposing Forces finish

2:00 – 5:00pm – Mage Quest start, Spy Quest start, Leather Working Class

5:00 – 6:00pm – Archery and Axe Throwing

6:00 – 7:00pm – Dinner Feast (Castle – Dining Hall)

8:00pm – Mage Guild discussion, Knights Guild discussion, Spy Guild Discussion, LARP Campfire.

Day 3 – Friday

9:00 – 10:00am – Breakfast Feast (Castle – Dining Hall)

10:00 – 12:30pm – Mages’ Quest finish, Knights’ Quest finish, Spy Quest finish

12:30 – 1:30pm – Lunch Feast (Castle – Dining Hall)

1:30 – 2:00pm – A Dangerous Proposition continues, Sacred Pilgrimage

2:00 – 5:00pm – Primitive Woodcraft Experience

5:00 – 6:00pm – Archery / Axe Throwing

6:00 – 7:00pm – Dinner Feast (Castle – Dining Hall)

8:00pm – LARP Campfire

Day 4 – Saturday

9:00 – 10:00am – Breakfast Feast (Castle – Dining Hall)

10:00 – 11:00am – Morning Lesson – Exotic Monsters and how not to get eaten

11:00 – 12:30pm – Magic Tournament

12:30 – 1:30pm – Lunch Feast (Castle – Dining Hall)

1:30 – 2:00pm – A Dangerous Proposition finish

2:00 – 5:00pm – Archery and Axe Throwing Tournaments, Tournaments of Steel

5:00 – 6:00pm – Tournament Cleanup

6:00 – 8:30pm – Grand Feast & Medieval Dance (Castle – Dining Hall)

8:30 pm – LARP Campfire Debrief

Day 5 – Sunday

9:00 – 10:00am – Breakfast Feast (Castle – Dining Hall)

No LARP events planned

12:30 – 1:30pm – Lunch Feast (Castle – Dining Hall) – Final meal together.

LARP Cleanup All Day – Help appreciated if able.

Castle Quests

Available in Castle (Dining Hall)

We encourage everybody to roleplay as much as they are comfortable and enjoy it (optional).  Together we are creating an immersive medieval and fantasy environment.  Feel free to dress up and get in character even if you are playing board games all day!

Another great time to get in full garb is the medieval castle feast in the dining hall on Saturday at 6pm.  Roleplay is encouraged, but not required.

What is Castle Questing?  

Castle Quests range from very easy to more difficult.  Some can be fulfilled playing board games, while others may require a bit of scavenging or working with others to achieve the goals.  Quests provide varying levels of rewards.  Some quests unlock other quests, while some reward real gold dollar coins or raffle tickets and more!  Quests are not completely linear, meaning sometimes they are one-off quests that stand on their own and can be skipped if desired…while other quests are critical to progression.

Great Escape on the Lake

"The Most Adventurous Experience Ever"

The Community Board Game Network is a not-for-profit humanitarian organization that utilizes creativity, adventure, and board gaming to add value to local communities. All funds collected are used for expenses related to Great Escape on the Lake.  Our desire is to be able to fairly cover the expenses of those providing services for us.  *Application process underway for 501(c) status.

Refunds, less a 10% convenience fee, are provided up until July 1st. All purchases are final after July 1st.

Great Escape on the Lakes
YMCA Convention Center - Y at Watson Woods
9620 Dry Run Road Painted Post, NY 14870
Contact: GEOTL@GreatEscapeAdventures.net